Star Trek: The Screen Saver

warpspeed (29k image) Work on my OpenGL screen saver progresses slowly, mostly due to lack of experience with programming Objective C and OpenGL (steep learning curve). The above picture is just a proof of concept shoot, and the code needs huge amounts of work. Due to a stupid mistake the current build crashes the screen saver program… back to the drawing board. Anyone wanting to help out is more than welcome to offer.